//window manager
//A class for handling window display

#ifndef WINDOWMANAGER_H
#define WINDOMANAGER_H

#include "SFML\Graphics.hpp"

class WindowMan
{
private:
	static sf::RenderWindow *gameWindow;

public:
	static sf::RenderWindow * GetWindow() { return gameWindow; }
	static void CreateWindow(int x, int y, const char *title);
	static void DeleteWindow();
};

#endif WINDOWMANAGER_H